Tag Archives: art

Whitman Wednesday

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whitmanwed

Feel free to play!!!  Most of the images I use are taken with my phone and edited in an app called Pixlr.  Upload to Twitter and/or Instagram with the hashtag #whitmanwednesday.

Use the project in your classroom to show your students how to connect words and images in meaningful ways. Talk about why the images they choose work with the words they’ve selected. Talk about color and line and vision. There is always room for art in English Language Arts (or any other subject, for that matter).

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#WhitmanWednesday

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My CLMOOC friends love Whitman and composed a challenge. Here is my contribution:

eye-whitman

 

Still playing with the text on a curve in Photoshop Elements, and yes, I am aware that Whitman was looking at a cow, but I’m satisfied with my drawing.  🙂

 

And now I’m happy with the whole thing. I love digital art options and editing!

What I imagined

What I imagined

The Leftovers

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At a recent event I had the joy of reintroducing Kindergarten activities to a group of educators. It was a simple project, really. With magazines, calendars, and books (yes, BOOKS) in hand, these very serious adults took on the task of cutting and ripping and tearing pieces in order to create a new piece of artwork. The fancy term, of course, is remix. It is a buzzword of this digital literacy age we’re in, and really an important way of thinking critically and imaginatively. Dr. Donna Alvermann and UGA doctoral candidate Crystal Beach set the stage for this particular presentation two years ago with their Becoming 3lectric project that set out to study remix in the digital space. The three of us collaborated on this event and presented together.

The energy in the room resonated with laughter and chatter – just as it should for a group of adults exploring their inner children. They shared their creations and admired each others’ work and the stories that accompanied them.

At the end of the session one participant struggled with how to connect everything together in her own mind relating to her students, her classes, and her own realities. She enjoyed the project itself because it was a fun release in an information heavy conference, but the rationale for its importance eluded her. In her attempt to make me understand, she pointed to the discarded remnants of the pages she didn’t use and said, “But what about the leftovers?”

The leftovers. I was in the process of cleaning the room for the next session coming in, but her question stopped me cold. Maybe it was the moment, but I suddenly thought, not so much about the leftover materials, but about the leftovers. The materials, after all, were outdated and used things that were already bound for the refuse bin, so the paper scraps and bits were not the actual issue, at least not in my mind.

No, what struck me was that, in my enthusiasm for a hands-on fun learning experience, I neglected to fully engage a whole segment of the audience: those who are uncomfortable with the messiness of learning unless they understand the rational behind it. Most people are game to try new things if they know why it matters. Some people don’t need to know why before they jump in with total abandon. And others, like myself, enjoy the process of constructing meaning from the exercise that makes sense with our own points of view. Most of the people who chose to attend this session fit one of these three categories, but there was a under-represented fourth group that deserved a better answer that I was unprepared to give.Virtureal

So, why do this project and how does it fit into the real world of the English Language Arts classroom?  I think one reason is the connections we make between others who wander the planet with us. When we remix work done by others into something new, we insert our lives into theirs and we become co-constructors of meaning and relationship even though the players may never meet.

What do we know based on this interaction? Maybe knowing is in the experience of mingling our thoughts with the ideas of others. Dewey wrote about the experimental practice of knowing and certainly remix is active experiment. What do we learn about ourselves, our identities, and maybe our insecurities through a process of remix? Are we making a statement that perhaps our version of other people’s work is superior? Or do we unveil our own uncertainties about our own contributions to the dialogue around us?

This is a discussion worth having, particularly as paradigms about education and knowing shift under our feet. Once education focused on survival skills and community support. It was practical, ensuring students could read and write enough to be considered literate, and to be able to function sufficiently in mathematics to be a contributor to a local economy. More recently the standardized multiple choice test became the dominant measure of knowing something.  This policy, long criticized by classroom teachers, now faces refinement and no one is quite sure yet what the next step will look like. But educators still hold to the heart of their passion: teaching students, not to take tests, but to survive and thrive in a rapidly changing world. Remix may not change the world, but it can change a child in a classroom who is given the freedom and opportunity to explore him/herself by interacting with the words and art of those who have gone before.

And that’s why it matters. Not just because it’s fun, but because the opportunity for reflection and connection creates meaning between generations and people and cultures. Because, while there may be students who know who they are and don’t mind messy exploration, there are others who identify more with the leftover scraps than the whole pieces. I created this piece with the same scraps that had so bewildered our participant.  The purpose may not always be obvious, but it is present.

There are no leftovers; only beauty waiting to be discovered.

There are no leftovers; only beauty waiting to be discovered.

 

 

 

 

 

References

Dewey, J. (1984). The play of ideas. In J.A. Boydston (Ed.), John Dewey, the later works. Volume 4: 1929,  The quest for certainty. Carbondale and Edwardsville, IL: Southern Illinois University Press.

Ganzel, B. (2007).  Education in rural America. Retrieved from http://www.livinghistoryfarm.org/farminginthe50s/life_12.html

 

 

 

 

 

Wasteland

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This image has been sitting in this draft for months, so long that I don’t remember the original purpose. I think it had to do with a #clmooc challenge over the summer, but I can’t be sure. Still, it is a powerful image that I can’t bring myself to delete, so it must be something to explore.

Fig.1 Drawing by Belgian artist Yslaire

I titled this post Wasteland when I put the image in place; perhaps it is the title of the piece, perhaps just my impression, but when I look at it my mind goes to the cruellest month  underscored by the organ and guitars of Baba O’Riley. The image, I am certain, refers to neither of these, but in my mind they are inexorably connected.

Wasteland is a place beyond hope. A place where there is no escape from monotony and tedium. In this image, the television screen acts as hypnotist, so mesmerizing the viewer that he forgets he is a winged creature, made to soar.

 

And the dead tree gives no shelter, the cricket no relief,
And the dry stone no sound of water. Only
There is shadow under this red rock,

http://www.bartleby.com/201/1.html

We too often allow life to put blinders on us. Even if we resist the allure of the screen (be it television, computer, or smart phone), we manage to stay in the parched shadow of the red rock, afraid to venture out into the unfamiliar until we, too, forget we have wings to fly on the fresh winds  of the exodus from the wasteland to the promised land.

A Tanka Poem about My Daydream

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Tanka-Sea-Hammock

Deanna DeBrine Mascle introduced me to e new form of poetry: Tanka. It is a Japanese tradition, much like Haiku, but slightly longer. Instead of Haiku’s 5,7,5 syllable pattern Tanka contains 5,7,5,7,7 syllable lines. Thematically, Tanka is like Haiku: nature, emotion, and love. I’ve always struggled with Haiku, but this form seems more approachable to me, perhaps because it is longer. I don’t  know for sure, but my Intro to Comp students will play with this form during our poetry unit next Spring.

May I go back to the beach, now?

Stories of Spaces: #clmooc Make 5

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boat-on-chattahoochie6WEBThis week’s make left me reeling with possibilities. I struggled with games and systems, but spaces and stories are where I breathe freely.The problem is not a lack of ideas, but rather, choosing which one to follow.

My first instinct was to keep the space simple and literal. There is so much beauty in the natural world that it is difficult to imagine my world without access to the river and trails along the Chattahoochee River as it winds its way through Georgia. I am grateful for a cell phone with a good camera so I can capture moments like this one. The outdoor space reminds me that my life is more than classrooms and grades and lesson plans. I am an educator, but I am made up of more than that. I am part of the world around me, something I keenly feel as I run through misty mornings.

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Growing up in California I was never more than three hours from the Pacific ocean.  The is a power in the crashing of the waves across the jagged rocks that cannot be duplicated. For me, the ocean is a metaphor for God: strong, unending, ever present, soothing, and unsafe.WEBGulfShores2015-467

Since moving across country, I have missed that easy connection to the Eternal. The sea is where my soul finds rest. I am grateful for friends who, several years ago, introduced me to a little blue house in Gulf Shores, Alabama, where we now spend a week of every summer. The Gulf of Mexico is a far cry from the wild Pacific, but the waves still beat a soothing rhythm that slows the frenetic pace of my mind. I breathe deeply, taking in the warm air and expelling the stresses and struggles that I always seem to carry with me. Gulf Shores has become my happy place, where there are no expectations, no demands, and no need to accomplish anything more than a few watercolors, some photography, and some light reading – and then only if I want to. I have the blissful freedom there to sit for hours and just watch the water and the gulls if that is my heart’s desire.

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But spaces are not always real, physical places. And there are times when the natural world is beyond reach. At those moments, the most important space is the mind. Imagination is available to everyone, no matter the circumstance. There is no constraint on what the mind can create. Imagination turns ballerinas into fairies, mirrors into passageways to strange lands, and ordinary men to superheroes. Imagination is free, accessible, and user friendly. It is imagination that creates artists and poets and inventors and explorers. It is imagination that makes good teachers great. Connected learning requires imagination.  Imagination allows current events to mix freely with classical literature and mid-century music. Imagination connects art to books, allowing students who struggle to write to find a voice. Imagination looks beyond standards to the individual students and finds ways for each to succeed.

Related to imagination is another space called reflection. This space is more challenging to access than pure imagination, but it affords an opportunity to analyze reality through an imaginative lens. Reflection requires brutal honesty, a willingness to admit wrong, and a commitment to changing course when it it necessary.

As educators, reflection is important, both in personal practice and pedagogy. When we practice reflection, we envision improved ways to connect with our students and make the content relevant to their lives. When we teach reflection, we empower our students to really own their work rather than do what they think we expect from them.  It is in reflection that we remember why we became educators in the first place: to expose teens and young adults to the beauty and satisfaction of critical thinking, creative analysis, and a world beyond the textbook or standardized test. And it is in reflection that we reaffirm our commitment to pushing back against the status quo and reaching for what is best for our students and ourselves.GulfShores2015-57WEB

A Fairy Tale and a Dream #clmooc Make #3

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This week’s Make challenge had me stymied. The premise revolved around game design: creating, remixing, and redesigning games and gaming systems. My first thought was that I know next to nothing about video games, and although I understand the appeal (not to mention my baby brother is a lead audio director for Treyarch), I don’t play them myself. I’ve read James Paul Gee’s work enough to recognize the potential of video games as part of project based learning, but it is beyond the scope of my experience.

Then I realized that “games” did not have to mean video games. I thought of board games and tried to think of new ways to remix them for my ELA classroom. My own creativity fell short, but several people came up with brilliant ideas that I may just have to steal. Margaret Simon (@MargaretGSimon) tweaked “Apples to Apples” so that players have to use random words to create stories. Deanna Mascle composed an adorable poem from old board game names and created a Muse game that may help collapse writer’s block. My favorite may be Julianne Harmatz’s “Capture the Quote“, which morphs Uno into a close reading tool. Brilliant.

Still, my own creative process stumbled over the “game” concept. I didn’t play a lot of games as a child and I generally wasn’t very good at them when I did. As I re-read the definitions of “game” #clmooc participants had tossed around, it suddenly hit me. I didn’t play traditional games as a child, it’s true, but I did play. I read voraciously, and the books stimulated an already active imagination so that my play became play acting. It should be no surprise that I spent several active years in community theater and my first teaching job was in Theater Arts. How many of us didn’t take on imaginary roles on our play? Pirates and princesses, aliens and androids: these dress up characters take on lives when we apply imagination.

The premise of my “game” is imagination. I grew up with my imaginary friends, most of whom were fairies who lived in the giant pink flowers of my wallpaper. (It was the 70s, what can I say?) However, my imaginary world and my books took me to fantastical places beyond looking glasses, through wardrobes, and beyond time.

Fairytale-Dream

“Two forces create eternity – a fairy tale and a dream from the fairy tale.”
Dejan Stojanovic

As for using this particular exercise in the classroom, I think it could be a way for students who “do school” to break out of the academic model for a moment and write or create for the pure joy of expression. It could begin with a question about childhood games and how they affect the growing up process. Who we are is largely determined by who we once were, so it is a legitimate thought for reflection. I’m still exploring this idea of “games” and I think I may be onto something useful.


Elements: mine (photography, wood overlay); Design Cuts (textures); DigiDesignResort ( a summer morning, first sun rays); Deviant Art (fairy dust wings by Jumper_stock, wings by stephanie_inlove, fairy wing by wolverine)